Rewards
A reward needs to be assigned to a packet to be able to be sold.
Attribute | Description |
---|---|
Name | Name of reward |
Serverbundle | Serverbundle which the reward is assigned to |
Event | Event on which the reward functionality is executed |
Once / One Server | Reward is only executed on one server in the serverbundle |
Execute again if packet has been extended | Execute this reward again if the packet got extended (e.g. by a subscription payment) |
Type | Reward Type |
Manual Rewards
Rewards can be added manually to users by applying them to an applied packet.
Packets
Packets can be applied to a user from within the Add applied packet
dialog. This dialog can be found in the Shop Administration
-> Applied Packets
-> Add applied packet
Credits
Credits can be manually added or removed from within the User Dashboard
-> Purchases
-> Credits
.
It is possible to remove credits by entering a negative number of credits (e.g. -100 credits).
HTTP Rewards
Variable Replacements
The serverbundle setting has no effect on HTTP rewards.
The following variables within the url are replaced.
%user_id%
: The VyHub user id%username%
: The players in-game nickname%serverbundle_name%
: The serverbundle name%serverbundle_id%
: The serverbundle id%packet_name%
: The packet name%packet_id%
: The packet id%applied_packet_id%
: The applied packet id%purchase_id%
: The purchase id%purchase_amount%
: The purchase amount with currency%purchase_amount_total%
: The purchase total amount%purchase_amount_net%
: The purchase net amount%purchase_amount_tax%
: The purchase tax amount%purchase_amount_credits%
: The purchase credits%currency_code%
: The currencies code%currency_symbol%
: The currencies symbol